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Sophie Davenport
Sophie Davenport
Animator and Games Artist
Coventry, United Kingdom

Summary

I am an imaginative and passionate artist with a love for both 2D and 3D animation. I recently completed a contract role as a 3D Animator and Rigger at Rhino Rock Studios, and previously worked at Reality+ on the Doctor Who: Worlds Apart mobile/PC game for the BBC, where I was responsible for both 2D and 3D animation.

I hold a First-Class BA (Hons) degree in Games Art and have completed professional training in 'Animation for VFX' with Technicolor Creative Studios. In addition to animation, I have a solid understanding of other key aspects of game development, including 3D modelling, rigging, storyboarding and concept art.

Outside of production work, I enjoy drawing both traditionally and digitally, and I’ve created artwork for various clients, most notably animating the logo for the company Dialls. I have experience working with a wide range of industry-standard tools, including Maya, 3ds Max, Blender, Spine 2D, Toon Boom Harmony, TVPaint, Unity, and Photoshop.

If you would like to see more of my resume, please see my Linkedin page: https://www.linkedin.com/in/sophie-davenport-825a48152/

Skills

2D Animation3D AnimationGame DesignConcept ArtDigital Painting3D ModelingTexturingPhotographyTraditional ArtGame DevelopmentRiggingStoryboarding

Software proficiency

3ds Max
3ds Max
Harmony
Harmony
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Quixel Suite
Quixel Suite
Premiere
Premiere
Autodesk MatchMover
Autodesk MatchMover
Marvelous Designer
Marvelous Designer
Mudbox
Mudbox
ZBrush
ZBrush
Pencil2D
Pencil2D
TVPaint
TVPaint

Reel

Experience

  • Junior-Mid Animator at Rhino Rock Studios
    June 2025 - September 2025

    - Created all 3D character rigging and animation using Autodesk Maya, ensuring high-quality and functional assets for game integration.

    - Defined animation styles and developed implementation plans.

    - Responsible for communicating with the Team in India, coordinating closely to ensure seamless integration between animation and game development.

  • Animator at Reality+
    April 2024 - June 2025

  • Entry Level Animator And Generalist Artist at Reality+
    July 2022 - April 2024

  • Animation Trainee at Technicolor Creative Studios
    April 2022 - June 2022